Yamazaru Clan
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Yamazaru Clan
Name: Yamazaru Clan
Symbol:
History: The Yamazaru Clan is historically a clan of blacksmiths, fine craftsman of of metal for ages grew accustomed to the forge and the utilization of chakra in their work, creating superior weapons that put other works to shame. They traveled the world, selling their wares and learning more of their craft by analyzing the works of other smiths. Nonetheless, most consider their true home to be Sunagakure, and shinobi of the Yamazaru clan hold their loyalty to the village, their biggest supporter and greatest customer. The Clan is very proud of their craft and requires all those born of their blood to take interest in the art of metal working, childhoods filled with rigorous forge work and competitions of weapons, art, and general precision with the forging of objects. Despite their allegiance to Suna, the clan maintains friendly relations with other villages and countries, freely selling their wares where they please. Any impeding of their sales would break relations with Suna, something the Cloud village would never want. Tetsujin ninjas inevitably apply their techniques to their jutsus, utilizing Kaneton in battle to defeat their often more brittle opponents.
The social structure of the Yamazaru family varies. Typically, for traveling groups the most experienced of craftsman is considered in charge, giving decisions and making the important choices, naturally with the advice of their fellows. However, in Suna, the clan is ruled by four headsman typically of notable experience or having produced a masterpiece of sorts, granting them ascension as part of the ruling quartet. The four decide economic decisions, village relations, and organizing of the upbringing of village-living Yamazaru children, especially those with the talent to become ninja. The council members need not be ninjas, although often are. The talent to defend yourself is simply a practical skill, and as such the Yamazaru encourage individuals to learn it.
Shinobi of Yamazaru Blood have a natural tendency to specialize in ninjutsu and weaponry, the two arts which can make the greatest application of Metal Release, although it is not unusual for Yamazaru to utilize other specialties, even those with no application of Jiton. Nonetheless, use of Jiton within their techniques is a source of pride for Yamazaru members, as their forging of weapons is a source of pride and a display of their nurtured ability to create. Yamazaru consider their creations to be a testament to their clan, representing both artistic ability as well as deadly force. The Yamazaru clan currently has a number of philosophical and political disagreements with the Joushi clan, due to their fantasies and lack of real world experience. The general opinion of the Yamazaru clan on the Joushi is that "They're a bunch of delusional fools with too much in their head that they can't help throwing it out into the open." Relations are strained, although there is little chance of full-blown conflict in the near future. Yamazaru have a unique relationship with war and peace, as Peace gives them greater flexibility in their customers, while war provides a greater demand for their wares. War or peace, the Yamazaru prosper and live on.
Kekkei Genkai: Magnet Release is a powerhouse form of ninjutsu that temporarily allows the user to convert chakra to utilize magnets, magnetism and their fields in order to attract various items for the user's use, specifically metal and their alloys. Magnet Release allows the user to control all forms of magnetism and their natural kinds such as; planetary, stellar, and ferromagnetic. Various users who are skilled in this jutsu and magnetize non-magnetic objects, organic or magnetism generated by electric currents, or static electricity by living beings, the reason why this ninjutsu is often used for it's capabilities. It also allows the user to magnetize artificial beings, or everything created using electricity. However, all users are capable of attracting metal and their alloys; nickel, iron, cobalt, etc.
Novice users Magnet Release such as genin and chunnin are only able to affect magnetic materials, like iron, nickel, cobalt and their alloys. While advanced users Jonin and above can control and affect the magnetism within living beings, being able to affect a person by affecting the metallic particles in their body and the iron in their blood.
Joining Requirements: Sunagakure Representative, Birth, Must start with Raiton and secondary element must be Doton
Symbol:
History: The Yamazaru Clan is historically a clan of blacksmiths, fine craftsman of of metal for ages grew accustomed to the forge and the utilization of chakra in their work, creating superior weapons that put other works to shame. They traveled the world, selling their wares and learning more of their craft by analyzing the works of other smiths. Nonetheless, most consider their true home to be Sunagakure, and shinobi of the Yamazaru clan hold their loyalty to the village, their biggest supporter and greatest customer. The Clan is very proud of their craft and requires all those born of their blood to take interest in the art of metal working, childhoods filled with rigorous forge work and competitions of weapons, art, and general precision with the forging of objects. Despite their allegiance to Suna, the clan maintains friendly relations with other villages and countries, freely selling their wares where they please. Any impeding of their sales would break relations with Suna, something the Cloud village would never want. Tetsujin ninjas inevitably apply their techniques to their jutsus, utilizing Kaneton in battle to defeat their often more brittle opponents.
The social structure of the Yamazaru family varies. Typically, for traveling groups the most experienced of craftsman is considered in charge, giving decisions and making the important choices, naturally with the advice of their fellows. However, in Suna, the clan is ruled by four headsman typically of notable experience or having produced a masterpiece of sorts, granting them ascension as part of the ruling quartet. The four decide economic decisions, village relations, and organizing of the upbringing of village-living Yamazaru children, especially those with the talent to become ninja. The council members need not be ninjas, although often are. The talent to defend yourself is simply a practical skill, and as such the Yamazaru encourage individuals to learn it.
Shinobi of Yamazaru Blood have a natural tendency to specialize in ninjutsu and weaponry, the two arts which can make the greatest application of Metal Release, although it is not unusual for Yamazaru to utilize other specialties, even those with no application of Jiton. Nonetheless, use of Jiton within their techniques is a source of pride for Yamazaru members, as their forging of weapons is a source of pride and a display of their nurtured ability to create. Yamazaru consider their creations to be a testament to their clan, representing both artistic ability as well as deadly force. The Yamazaru clan currently has a number of philosophical and political disagreements with the Joushi clan, due to their fantasies and lack of real world experience. The general opinion of the Yamazaru clan on the Joushi is that "They're a bunch of delusional fools with too much in their head that they can't help throwing it out into the open." Relations are strained, although there is little chance of full-blown conflict in the near future. Yamazaru have a unique relationship with war and peace, as Peace gives them greater flexibility in their customers, while war provides a greater demand for their wares. War or peace, the Yamazaru prosper and live on.
Kekkei Genkai: Magnet Release is a powerhouse form of ninjutsu that temporarily allows the user to convert chakra to utilize magnets, magnetism and their fields in order to attract various items for the user's use, specifically metal and their alloys. Magnet Release allows the user to control all forms of magnetism and their natural kinds such as; planetary, stellar, and ferromagnetic. Various users who are skilled in this jutsu and magnetize non-magnetic objects, organic or magnetism generated by electric currents, or static electricity by living beings, the reason why this ninjutsu is often used for it's capabilities. It also allows the user to magnetize artificial beings, or everything created using electricity. However, all users are capable of attracting metal and their alloys; nickel, iron, cobalt, etc.
Novice users Magnet Release such as genin and chunnin are only able to affect magnetic materials, like iron, nickel, cobalt and their alloys. While advanced users Jonin and above can control and affect the magnetism within living beings, being able to affect a person by affecting the metallic particles in their body and the iron in their blood.
Joining Requirements: Sunagakure Representative, Birth, Must start with Raiton and secondary element must be Doton
Last edited by Aries on Wed Jun 06, 2018 10:43 am; edited 3 times in total
Aries- E-Rank
- Posts : 14
Fame : 0
Elements : Earth
Village :- Wanderer
Re: Yamazaru Clan
The clan history sounds good, and I highly enjoyed reading it! However, Magnet Release must be apped as it's own element and then linked to in your clan application.
Yune Uzumaki- E-Rank
- Posts : 54
Fame : 0
Elements : Lightning
Village :- Sunagakure
Re: Yamazaru Clan
element has been approved
Aries- E-Rank
- Posts : 14
Fame : 0
Elements : Earth
Village :- Wanderer
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